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ENTRY #003
02/14/2024

A.I. Companions

During the pandemic what I struggled with is finding a sense of normalcy. I made a to-do list on canva I made a To-Do List (taking vitamins, Wordle)

During the pandemic what I struggled with is finding a sense of normalcy. I made a to-do list on canva I made a To-Do List (taking vitamins, Wordle)


Los Angeles, CA
ENTRY #003
02/14/2024

A.I. Companions

During the pandemic what I struggled with is finding a sense of normalcy. I made a to-do list on canva I made a To-Do List (taking vitamins, Wordle)

During the pandemic what I struggled with is finding a sense of normalcy. I made a to-do list on canva I made a To-Do List (taking vitamins, Wordle)


Los Angeles, CA
ENTRY #002
01/28/2024
The 3D model of the fairy is crafted using Blender, the development is in the Unity,  the project integrates AI using OpenAI's API, the scripting and programming of the AR companion's behaviors and interactions are accomplished will be accomplished using the C# programming language.

I added the shader today to match the reference using ShaderGraph. This was done in hotel room of the MIT Hackathon
Los Angeles, CA
ENTRY #001
01/26/2024

A.I. Companions

I am trying to write down experiments  for 2024. With a goal of one blog entry per month.

Decided to quickly prototype development an augmented reality (AR) companion inspired by the popular video game "Zelda: Breath of the Wild." This is an extension my previous work on a 'Clippy' application, The aim is to create an interactive, game-themed AR assistant that offers both functional and entertainment value, integrating AI-driven conversation for a more engaging user experience.

*this is for educational purposes only
Los Angeles, CA